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Scanned: 8 days ago

System.Threading

Provides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutex
License: unknown
Published: over 10 years ago



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